![]() ![]() ![]() ![]() Speaking to someone? Why not discuss silently with each other about what they’re saying and if you should press them further? Or perhaps a shared, previously forgotten memory fundamentally rewrites what both twins remember happened. These two abilities play a significant role not only in the story, but in the gameplay mechanics as well. They also discover a new ability to see shared memories, though, interestingly, how these memories play out can differ between the two. His experience of his childhood, his incarceration and the world he now finds himself takes a while to get going, but the twists and turns, at least in the first three chapters that I played, are interesting, if smaller scale than in previous Dontnod games.Īt the Ronan’s childhood home, it is there that the twins reconnect with their “Voice”, a silent, telepathic connection that allows them to talk remotely. While the story is the tale of the twins, the story does focus primarily on Tyler. Linking up with his twin Alyson, they return to their remote, abandoned childhood home in remote Alaska to sort it out before its sale, and come to terms with their shared past. Tell Me Why opens with Tyler Ronan finishing up a juvenile rehabilitation facility, 10 years after he kills his mother when she attacks him. Dontnod’s seminal series Life is Strange was a powerful narrative adventure focusing on two teenagers coming to terms with themselves, their lives, their town, and their superpowers.ĭontnod’s followup, Tell Me Why, takes a clear lineage from those games, with a more mature, considered take that matches the similarly more sophisticated themes. ![]()
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